I designed the Minivac 601 to teach computing
I designed the Minivac 601, a digital computer trainer that taught business people how computers work. The Scientific Development Corp sold it from 1961, bringing computer technology education beyond engineers.
computingeducationdigital circuit design+1 more
I co-edited Automata Studies with John McCarthy
With John McCarthy I co-edited Automata Studies, published in 1956. Its categories followed the subject headings of my 1953 paper "Computers and Automata", framing early research on the science of intelligent machines.
artificial intelligenceautomata theoryresearch+1 more
How I rebalanced a portfolio with Shannon's demon
I applied my mathematics to investing. Shannon's demon holds equal parts cash and a stock and rebalances regularly to profit from random price jitter. A 1986 Barron's report found my return beat 1,025 of 1,026 mutual funds.
investingprobabilitymathematics
I built Theseus, a maze-learning mechanical mouse
In 1950 I designed and built Theseus, a learning machine: a mechanical mouse moving through a maze, tracked by an electromechanical relay circuit beneath the surface. It was one of the first experiments in artificial intelligence research.
artificial intelligencemachine learningrelay circuits+1 more
I modeled anti-aircraft fire control as signal and noise
At Bell Labs in World War II I worked on fire-control systems. I invented signal-flow graphs in 1942 and co-authored a 1945 essay treating data smoothing as separating signal from noise — engineering that heralded the Information Age.
signal processingcontrol systemsengineering+1 more
I estimated the chess game tree at about 10^120
In a paper completed in 1949 and published in March 1950, I estimated the game-tree complexity of chess at roughly 10^120. The figure, now the Shannon number, is still regarded as accurate in computer science research.
computer chesscombinatoricsmathematics
How I programmed a computer to play chess
In 1949 I presented "Programming a Computer for Playing Chess", one of the first articles on computer chess. I described position scoring and move selection, laying foundations for future chess programs and AI research.
computer chessartificial intelligenceprogramming+1 more
I warned my own field off the bandwagon
In 1956, as information theory spread fast, I wrote the one-page editorial "The Bandwagon" for the IRE Transactions on Information Theory, urging researchers to keep a scientific attitude.
information theoryresearchscience
I assume the enemy already knows the system
I compressed Kerckhoffs' principle into five words: "The enemy knows the system". Now called Shannon's maxim, it is a design rule for cryptography and security engineering.
cryptographysecurityengineering
I proved the one-time pad cannot be broken
In classified Bell Labs research, published in 1949, I proved the one-time pad unbreakable and showed every unbreakable cipher must share its properties. It put cryptography on a mathematical, scientific footing.
cryptographyinformation theorymathematics+1 more